Employments
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Contact me at: nils.anderssen@gmail.com
May 2024 - ongoing NPG - Team Lead and Project Manager. Reponsible for managing NPG's Interactive department creating sales tools and simulators using game technology.
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March 2023 - May 2024 - Aeira - CTO and main developer on the ed tech simulator Aeira that helps medical students prepare for their exams and the life as a doctor.
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Des 2021 - Jan 2023 - Nordic Neurotech - Tech lead for VR. Responsible for the VR team at Nordic Neurotech who are working on technology used for simulations, exposure therapy, b2b products and solutions for scientific research.
Des 2019 - Des 2021 - Krillbite Studio - Producer - Responsible coordinating the production and developing long term plans.
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2015 - ongoing - Anderssen Design - Freelance work w. game development, exhibitions for museums and reproduction of historical artifacts.
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2015 - 2019 - Danvik Folkehøgskole - Tutor - Responsible for the course Game Design and Graphics
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2013 - 2018 - Grimnir - Senior game developer responsible for game design, programming and project management of The Frostrune.
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2007 - 2016 - Ravn Studio - Game design, 3d modelling, animation, sound editing and trailer production.
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Published Games
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2021 - Sunlight (PC) - Producer
2019 - Mosaic (iOS, Mac, PC, Switch, Ps4, Xbox) - Project Coordinator
2019 - Indra Drone Control (iOS) - Sound Designer
2017 - The Frostrune (Android/iOS/PC/Mac) - Programmer,
Lead Game Designer and Producer
2016 - Gråtass Ordner Opp (Android/iOS) - Sound Designer
2016 - Kaptein Sabeltann og Skatten i Lama Rama (iOS) - Sound Designer
2015 - Englestreker (iOS) - Programmer
2015 - Englekræsj Tralletur (Android/iOS) - Sound Designer
2014 - Kaptein Sabeltann på Nye Tokt (iOS/Android) - Sound Designer
2014 - Elleville Elfrid og Sykkeltyven (iOS/Android) - Sound Designer
2013 - QuizDan (Android/iOS) - Sound Designer
2013 - Tainted Keep (Android) - Sound Designer
2013 - Tell med Ted (iOS) - Sound Designer
2012 - Vennebyen Julekalender (iOS) - Sound Designer
2012 - Pippi Langstrømpe (NDS/3DS) - Project Manager
2011 - Vennebyen (iOS/Android) - Sound Designer
2011 - Blåfjell – Julekalender (iOS/Android) - Game Designer
2011 - Vinter i Blåfjell (NDS) - Game Design and Sound Design
2011 - Kaptein Sabeltann og Ildprøvene (NDS) Game Design, Sound Design
2010 - Knerten Gifter Seg (NDS) Game Design and Sound Design
2010 - Flåklypa Grand Prix (NDS) Lead Game Design and Sound design
2008 - Angle Adventures (PC) - Design, 3d Art and Project Management
2007 - Snakeball (PS3 – PSN) - Level design and QA
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Other Projects
2025 - IMS - (PC and VR) - Salestool for IMS - UX designer and project manager.
2025 - AutoStoreAR - (PC and VR) - Product demo for AutoStore - UX designer and project manager.
2024 - AutoStore - (PC and VR) - Salestool for AutoStore - UX designer and project manager.
2024 - M72 - (PC and VR) - Simulator for Nammo - Level designer
2024 - Green Instruments - (PC) - Salestool for Green Instruments - UX Designer and project manager
2024 - RWS - (PC) - Salestool for Kongsberg - Level designer
2024 - Aeira - (PC/Mac) - CTO and level builder
2023 - Setting up a virtual production solution for Nerdforge
2023 - 2024 - VR SPELL - (VR) - Programmer
2023 - BRASILL - (VR) - Programmer
2022 - A sword and a reliquary for Archeology and Anarcy
2022 - Mindcare (VR) - Programmer and creative director.
2022 - Risk play for kids (VR) - Programmer, level builder and project manager
2022 - VR Exposure Therapy (VR) - Programmer
2022 - Unrestricted - (VR) Project manager
2020 - A copy of a sword from Skassvatnet for the Archeological Museum in Stavanger.
2018 - A video about Tordenskjold (260 video) for Fredrikstad Museum
2018 - 3d modell of Glassmagasinet for Tidvis
2017 - A timemachine for Fredrikstad Museum
2015 - A copy of the "Snartemo-sword" for The National Museum
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Awards and Nominations
2021 - Spillprisen - Best Sound - Sunlight
2021 - Spillprisen - Best Art - Sunlight
2019 - Nordic Game Awards - Jury's Special Mention - Mosaic
2019 - Spillprisen - Game of the year - Small Screen - Mosaic
2019 - Spillprisen - Best Art - Mosaic
2017 - Nominated: Spillprisen - Game of the Year - The Frostrune
2017 - Nominated: Spillprisen - Game of the Year - Small Screen - The Frostrune
2017 - Nominated: Spillprisen - Best Fun for Everyone - The Frostrune
2017 - Nominated: Spillprisen - Best Game Design - The Frostrune
2017 - Best in Play - GDC San Francisco - The Frostrune
2010 - Gullstikka: Årets barnespill (Flåklypa Grand Prix)
2011 - Nominated: Nordic Game Awards: Best Nordic Childrens Game -
Flåklypa Grand Prix)
2009 - Nordic Game Awards: Best Nordic Children's Game (Englekræsj)
2009 - Nominated: Nordic Game Awards: Best Artistic Achievement (Angle Adventures)
2009 - Gullstikka: Årets barnespill (Angle Adventures)

Presentations and Lectures

2022 - The Frostrune - A retrospective - Elvebakken vgs.
2021 - Portfolio and job application - Høgskolen i Kristiania
2019 - Introduction to game development - Lillestrøm VGS
2018 - How to start teaching game development - Norske Mediepedagoger
2018 - How to teach game development in schools - Norske Mediepedagoger
2017 - 2018 - Responsible for three courses at Westerdals Oslo ACT
2017 - Grants for young game developers - Viken Filmsenter/E6 Mediaverksted
2016 - The Frostrune - Viken Filmsenter
2014 - Developing games for NintendoDS - Joingame
2013 - Gamedesign – St. Halvard Videregående Skole
2013 - Game development grants – Konsoll 2013 og PressStart 2013
2013 - Tainted Keep and game development - Danvik Folkehøyskole
2012 - The process of making games – Noroff
2011 - Gameproduction and Ravn Studio – NM i gameplay hos NFI
2011 - Game Development – MK network
2011 - Introduction to game development - Nordkapp Filmfestival.
2011 - Introduction to game development - Drammen Bibliotek.
2011 - A practical and theoretical introduction to game development
- Danvik Folkehøyskole
2010 - Game Development at Ravn Studio - UiO
2010 - Designing childrens games - Norwegian Game Awards
2010 - The role of a producer in game development – Joingame, Bergen
2009 - Childrens Games – Kickoff for Norwegian Game Awards
2007 - Leveldesign - Danvik Folkehøyskole
Other Roles

2024 - Member of the expert panel for the Norwegian research council
2023 - Member of the expert panel for the Norwegian research council
2021 - Part of the team organizing Spillprisen 2020
2018 - Member of the jury for Spillprisen 2018
2015 - Member of the jury for the game development competition - The Gathering
2013 - Judge for NM in Gameplay
2012 - Judge for NM in Gameplay
2010 - Judge during the kickoff for Norwegian Game Awards